Okay, I promise, this is the last one. I only do so many posts about video games as art because I feel that right now it's a fairly large topic.
So, the game in choice this time is Minecraft. If you remember two posts ago I talked about a game that was created by a guy named Notch (Drop) and how he got famous from Minecraft. Well, it just so turns out that the game he got famous for also happens to have sparked a lot of artistic meaning.
The basis of the game is simple: you're some nondescript character that can go around "mining" blocks. The whole world is made up or big clunky looking blocks. The trees are blocks, the ground is made of blocks, and even the water is made of blocks. Using these blocks, you can create things like houses, weapons, beds, windows, whatever you want really. It was this freedom that caused the players to become so artistic in their creations. Below, I'll show a few pictures and discuss them:
This is a good beginning image to show just how large most of these pieces are in comparison to the actual player. Additionally, you can see how much time must go in to making these, as finding these blocks and placing them just so takes hours.
Here, we can see someone has recreated "The Dude" from The Big Lebowski. Since you're dealing with blocks, this is essentially pixel art.
Another impressive piece here in which the user has decided to re-create the Mona Lisa.
Finally, the artistic limitation is not only limited to specific images. Many players have also used Minecraft to recreate locations or buildings from the real world. Here is an example of someone who has used Minecraft to recreate the Roman Colosseum.
This is a blog designated specifically for a class at the University of Arizona (Spring 2013 semester). In contains a handful of artistic pieces that relate to computing.
Wednesday, May 1, 2013
Nick Gentry
http://www.nickgentry.com/
Nick Gentry is a modern artist who uses different types of mediums to create his images. It's probably just best if I show you some images and discuss the medium type and how it relates to art and technology:
If you look closely, Nick uses different types of x-ray images to construct the lower portion of this woman's feature. The mid section all appear to be negatives from pictures that have been taken. The top section is a combination of the two. This is artistically interesting and relevant due to the fact that most of these x-rays could not have been produced if not for special machines that took them. When looking at the actual artistic value in this piece, we see that the part of the images that actually represent memories and good times are all focused around the eyes, ears, nose, mouth, and partially the brain. In contrast, all the x-ray images take up areas of a human that are less important to keeping memories.
Here is another piece by Nick Gentry:
The choices of medium may have a bit more to do with the technological side of the art. By using data storage devices, such as floppy disks and CDs, the artist is making a direct correlation to the modern human and the technology they rely on to function.
Nick Gentry is a modern artist who uses different types of mediums to create his images. It's probably just best if I show you some images and discuss the medium type and how it relates to art and technology:
If you look closely, Nick uses different types of x-ray images to construct the lower portion of this woman's feature. The mid section all appear to be negatives from pictures that have been taken. The top section is a combination of the two. This is artistically interesting and relevant due to the fact that most of these x-rays could not have been produced if not for special machines that took them. When looking at the actual artistic value in this piece, we see that the part of the images that actually represent memories and good times are all focused around the eyes, ears, nose, mouth, and partially the brain. In contrast, all the x-ray images take up areas of a human that are less important to keeping memories.
Here is another piece by Nick Gentry:
The choices of medium may have a bit more to do with the technological side of the art. By using data storage devices, such as floppy disks and CDs, the artist is making a direct correlation to the modern human and the technology they rely on to function.
Video Games as Art Part 3: Drop
http://drop.notch.net/
The above link will lead you to a game that was created by a recently famous game developer known as Notch (famous for the game Minecraft). The basis of the game is quite simple. You start off by typing the letter that is highlighted in red, which begins the movement phase of the game. Now, each letter is moving towards the edge of your screen and the camera is moving inwards to the center of this cube with a chunk taken out of it. Your goal is to type each new red letter before it reaches the edge of the screen.
You'll notice right away that the game is based upon fractal images, as you're moving (what seems to be endlessly) through these cubes that are missing sections of themselves. However, something that might not be quite as noticeable, after playing one or two games you'll realize that the letters actually make up words. These words even have meaning to the game! From an artistic stand point, this has great implication (since you're having users subconsciously type out these words without first realizing they spell something).
The above link will lead you to a game that was created by a recently famous game developer known as Notch (famous for the game Minecraft). The basis of the game is quite simple. You start off by typing the letter that is highlighted in red, which begins the movement phase of the game. Now, each letter is moving towards the edge of your screen and the camera is moving inwards to the center of this cube with a chunk taken out of it. Your goal is to type each new red letter before it reaches the edge of the screen.
You'll notice right away that the game is based upon fractal images, as you're moving (what seems to be endlessly) through these cubes that are missing sections of themselves. However, something that might not be quite as noticeable, after playing one or two games you'll realize that the letters actually make up words. These words even have meaning to the game! From an artistic stand point, this has great implication (since you're having users subconsciously type out these words without first realizing they spell something).
Brave Bulging Buoyant Clairvoyants
The above video is a music video created by the band Wild Beasts and they're performing the song Brave Bulging Buoyant Clairvoyants. Almost immediately you can see the that this music video uses recursive art (also known as fractal art) to continually move the view of the camera deeper and deeper into this seemingly endless picture. However, it should be noted that this isn't exactly a perfect rendition of fractal art. The basis for the fractal visualization is usually a picture frame. This picture frame isn't actually a complete picture frame, since it loops around and actually connects to the next level's picture frame. As such, you aren't going in to a picture within a picture, but more like a picture that never ends. Regardless, this is an amazing visualization process that definitely mystifies the viewers.
Besides the fractal artistry within the music video, we also see many other interesting pieces of art, such as the frame turning into a human torso that we delve deeper and deeper through. I'm sure there is a greater meaning behind all of the metaphors inside the video, which only increase the "artistic worth" of the video itself.
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